Units in a transport over ground will "spill out" over a wider area.When "attack-moving", air units now prefer to attack other air units more often than previously.We have also added "separation behavior" so air units will break out of clusters once they reach a destination. This will allow air units to move about more smoothly than before. Flying Unit Improvements: We have turned off collision detection for flying units so that they can now easily pass through each other.Melee Units See also: Critter (Warcraft III), Creep Neutral Passive/Hostile Note: Neutral Passive and Neutral Hostile have the same units, but only Neutral Hostile units are hostile. "Night Elf" refers to the night elf Sentinels, druids and Watchers, as well as their allies, dryads, Keepers of the Grove, treants, ancients, mountain giants, hippogryphs and faerie dragons."Undead" refers mainly to the Scourge, although the Forsaken used mainly Scourge units in Warcraft III (although these two are not allies, they are bitter enemies)."Orc" refers to Thrall's new Horde, which includes the orcs under Thrall, the jungle trolls of the Darkspear tribe, the Bloodhoof tribe tauren, and the wyverns of the Stonetalon Mountains.
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